mray
April 28, 2026, 6:06pm
1
As I stand in awe to how Delta Chat solves technical problems in so many regards I’d love to gather feedback on problems I’m facing with my project :
I need to replicate an entire gaming ecosystem like Apex Legends (Battle Royale FPS), including:
decentral ranking ladder, achievements, and tracking other progress … ?
decentral lobby system, assigning players into games?
decentral 3x3 voice+textchat?
anti-cheat measure
If you have any ideas (even crazy ones!) I’d love to hear them.
1 Like
Low
April 29, 2026, 9:55pm
2
I think you should keep all the algorithms and ranking systems in-house. Just handle that with your own server code.
But let Chatmail handle:
And maybe if you want, it could handle
What this is doing then is letting users potentially log into a ton of different games with the same account. Basically like a Steam account, but running on Chatmail instead of Steam.
mray
April 29, 2026, 10:11pm
3
Interesting idea to think about expanding it more generally. I thought about voice-chat - but isn’t that 1:1 only?
Low
April 29, 2026, 10:39pm
4
You’d basically use chatmail/core for user accounts and chat. It handles group chat yeah.
Chatmail Rust Core library, used by Android/iOS/desktop chatmail apps, bindings and bots 📧
But you might expose IP addresses that way since chat does use iroh p2p I think.
mray
April 30, 2026, 6:54pm
5
Watching Christine Lemmer-Webber - Building a Humane Social Internet - FediHost reminded me of the spritely institute ! I can imagine a lobby and ranking system might be something up their alley.
1 Like